Ryuichi Takanobu


2020

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Multi-Agent Task-Oriented Dialog Policy Learning with Role-Aware Reward Decomposition
Ryuichi Takanobu | Runze Liang | Minlie Huang
Proceedings of the 58th Annual Meeting of the Association for Computational Linguistics

Many studies have applied reinforcement learning to train a dialog policy and show great promise these years. One common approach is to employ a user simulator to obtain a large number of simulated user experiences for reinforcement learning algorithms. However, modeling a realistic user simulator is challenging. A rule-based simulator requires heavy domain expertise for complex tasks, and a data-driven simulator requires considerable data and it is even unclear how to evaluate a simulator. To avoid explicitly building a user simulator beforehand, we propose Multi-Agent Dialog Policy Learning, which regards both the system and the user as the dialog agents. Two agents interact with each other and are jointly learned simultaneously. The method uses the actor-critic framework to facilitate pretraining and improve scalability. We also propose Hybrid Value Network for the role-aware reward decomposition to integrate role-specific domain knowledge of each agent in the task-oriented dialog. Results show that our method can successfully build a system policy and a user policy simultaneously, and two agents can achieve a high task success rate through conversational interaction.

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ConvLab-2: An Open-Source Toolkit for Building, Evaluating, and Diagnosing Dialogue Systems
Qi Zhu | Zheng Zhang | Yan Fang | Xiang Li | Ryuichi Takanobu | Jinchao Li | Baolin Peng | Jianfeng Gao | Xiaoyan Zhu | Minlie Huang
Proceedings of the 58th Annual Meeting of the Association for Computational Linguistics: System Demonstrations

We present ConvLab-2, an open-source toolkit that enables researchers to build task-oriented dialogue systems with state-of-the-art models, perform an end-to-end evaluation, and diagnose the weakness of systems. As the successor of ConvLab, ConvLab-2 inherits ConvLab’s framework but integrates more powerful dialogue models and supports more datasets. Besides, we have developed an analysis tool and an interactive tool to assist researchers in diagnosing dialogue systems. The analysis tool presents rich statistics and summarizes common mistakes from simulated dialogues, which facilitates error analysis and system improvement. The interactive tool provides an user interface that allows developers to diagnose an assembled dialogue system by interacting with the system and modifying the output of each system component.

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Is Your Goal-Oriented Dialog Model Performing Really Well? Empirical Analysis of System-wise Evaluation
Ryuichi Takanobu | Qi Zhu | Jinchao Li | Baolin Peng | Jianfeng Gao | Minlie Huang
Proceedings of the 21th Annual Meeting of the Special Interest Group on Discourse and Dialogue

There is a growing interest in developing goal-oriented dialog systems which serve users in accomplishing complex tasks through multi-turn conversations. Although many methods are devised to evaluate and improve the performance of individual dialog components, there is a lack of comprehensive empirical study on how different components contribute to the overall performance of a dialog system. In this paper, we perform a system-wise evaluation and present an empirical analysis on different types of dialog systems which are composed of different modules in different settings. Our results show that (1) a pipeline dialog system trained using fine-grained supervision signals at different component levels often obtains better performance than the systems that use joint or end-to-end models trained on coarse-grained labels, (2) component-wise, single-turn evaluation results are not always consistent with the overall performance of a dialog system, and (3) despite the discrepancy between simulators and human users, simulated evaluation is still a valid alternative to the costly human evaluation especially in the early stage of development.